Texture Repainter Unity Tool - Generate texture variations

Texture Repainter

Unity Tool

Generate endless variations of textures for diverse environments without repetitive visuals.

Texture Repainter is a Unity Editor tool that solves one of the most common pain points in environment art: visual repetition. By algorithmically shifting hues, values, and tint channels of an existing texture, it produces a library of distinct variations in seconds — no Photoshop round-trip needed.

Whether you are building an open-world game with thousands of tiled surfaces or a small indie project where every asset counts, Texture Repainter gives you diversity without the manual effort. The generated textures are saved directly into your project assets, ready to drag into any material.

Features

  • Generate unlimited texture variations from a single source
  • Hue, saturation, and value controls per channel
  • Batch processing for entire texture folders
  • Output saved directly to your Unity project
  • No external software required
$4.99
One-time purchase
View on Asset Store
CategoryUnity Tool
PlatformUnity 2021.3+
Editor ScriptingC#